AI Insights · Timothy · April 2022
Top 5 Historical Games Performance in Brazil Q1 2022
Explore the performance of the top 5 historical games on a unified platform in Brazil during Q1 2022, including trends in downloads, revenue, and active users.
Throughout the first quarter of 2022, the performance of the top historical games in Brazil displayed diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals unique insights into the popularity and monetization of these games.
Rise of Kingdoms from Lilith Games saw significant fluctuations. Weekly revenue peaked at around $105K in late January, with other notable highs in mid-February at approximately $93K. Downloads experienced a sharp decline from 174K in mid-January to around 25K by the end of March. Weekly active users initially increased from 306K to 822K by the end of January, followed by a gradual decrease to 591K by the end of the quarter.
Royal Match, published by Dream Games, maintained a steady revenue stream, peaking at roughly $46K in late February and late March. Downloads varied, reaching a high of 46K in early January and a low of 24K in mid-February. Active users remained relatively stable, hovering around 283K throughout most of the quarter.
Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED showed a consistent revenue trend, with weekly peaks around $39K at the end of January and early February. Downloads were relatively low, peaking at 22K in early January before dropping to around 3K by the end of March. Active users followed a similar pattern, starting at 92K in late December and decreasing to approximately 56K by the end of the quarter.
June’s Journey: Hidden Objects from wooga experienced a stable revenue trend, peaking at about $35K in early February. Downloads were highest at 37K in late December but declined significantly to around 4K by the end of March. Active users remained relatively stable, fluctuating between 222K and 298K throughout the quarter.
Legend of the Phoenix by Modo Game had a more modest revenue performance, peaking at around $16K at the end of January. Downloads were minimal, with most weeks showing negligible numbers. Active users started at 27K in late December and gradually declined to approximately 21K by the end of March.
For more detailed insights and data, visit Sensor Tower.